Over the past year, I have accumulated various things that I would like to share.
Here you can see the different stages of creating locations for Shadow Fight 4: Arena.
Esrecialy interesting was working on 3 conditions of each location for the story mode (PVE). Conditions are changing from 1 to 3 during 10 combats.
I act as a visual lead/supervizer and concept artist at environment department on the Shadow Fight 3 and Shadow Fight 4: Arena projects.
I create a concept / atmospheric sketch, then work closely with 3d artists to clarify assets and implement all this stuff. Usually I control the composition, color palette, textures, lighting, tone, made backgrounds, and etc. Tune parameters together, so accompany the process to the final result.
All rights own by Banzai Games and Nekki Ltd.
I want to say giant grateful to Dmitry Volkov here