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Life Beyond. Corruption. Part II

While working on Life Beyond at Darewise Entertainment (Life Beyond Studio now), we have come a rich and interesting journey. Let me share with you some parts of it.
The game takes place on a distant planet. This allowed us to fantasize about the laws of physics and the world building and ecosystems. bit a crazy flight of imagination heh
Here are my works of the carnivorous sub biome by Corruption (alien invader's plants) within the Floating Archipelago biome.
All works of category concept development. For the Life Beyond
Lead Concept Artist: Chris Karbach
Art Direction: Christian Bravery
Kindly respect to Christian and Christopher and the art team ofcourse, cheers!
https://www.artstation.com/chriskarbach
https://www.artstation.com/thebrave
https://www.artstation.com/artwork/vD4rba

full set layout preview

full set layout preview

full set layout preview

full set layout preview

concept separated assets (in terms modular system)

concept separated assets (in terms modular system)

concept separated assets (in terms modular system)

concept separated assets (in terms modular system)

corrupt early exploration

corrupt early exploration

Explosive corruption plant exploration

Explosive corruption plant exploration

Explosive corruption plant exploration

Explosive corruption plant exploration

Explosive corruption plant exploration

Explosive corruption plant exploration

Explosive corruption plant exploration

Explosive corruption plant exploration

Explosive corruption plant exploration. altered ideas

Explosive corruption plant exploration. altered ideas